Neurology Educational Game

Markets: 
Education , Health

Group: 
Health


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1 Client: 

SEN (SPANISH NEUROLOGY SOCIETY)

2 Situation: 

The Spanish Neurology Society (SEN) launched a Neurology educational campaign with the aim of building awareness of neurological diseases, especially amongst children. There is a general lack of awareness in this field so they were looking for a tool to help people begin to become familiar with some of these diseases.

3 Solution: 

Virtualware developed a group of Serious Games to help children between 4 and 10 years old to better understand what a neurology specialist does and some common neurological diseases.  The goal was to have children learn more about Neurology by playing fun and interactive games.

4 Results: 

The game was presented at the Annual Meeting of the SEN celebrated in the Palau in Barcelona in November of 2012.